Slæ̈rn Ipotijo-äms (/wajj/ /æ̝ms/ [best] [intestine]) is a temperate Large City located in the Digitznä Principality of the Nika.
The name Slæ̈rn Ipotijo-äms is derived from the Sylvin language, as Slæ̈rn Ipotijo-äms was founded by Nesoic, who was culturaly Gnoll.
Climate
Slæ̈rn Ipotijo-äms has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being an icy 27°C (80°F) and its average temperature during the winter being a freezing -18°C (0°F). Slæ̈rn Ipotijo-äms receives an average of 213 cm/y (83 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Slæ̈rn Ipotijo-äms covers an area of nearly 121 km2 (48 mi2), and an average elevation of 2990 m (9809 ft) above sea level.
Overview
Slæ̈rn Ipotijo-äms was founded durring the early 12th century in fall of the year 1149, by Nesoic. The establishment of Slæ̈rn Ipotijo-äms suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Slæ̈rn Ipotijo-äms was built using the conventions of Gnoll durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Ipotijo-äms is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Slæ̈rn Ipotijo-äms is buildings are speckled and packed arround spacious flagstone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Slæ̈rn Ipotijo-äms, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Slæ̈rn Ipotijo-äms's Relic of the World That Was has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Looking around Slæ̈rn Ipotijo-äms you immediately realise that the locals are looking back at you. All of them. Everywhere you look somone is staring back at you analytically, looking over every inch of you, your gear, and your companions. As you get close to people, their hands move closer to their belt knife, or dagger. You may want to watch where you go and what you say...
Civic Infrastructure
Slæ̈rn Ipotijo-äms possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Slæ̈rn Ipotijo-äms has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Slæ̈rn Ipotijo-äms has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Ipotijo-äms. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Ipotijo-äms's parks.
Slæ̈rn Ipotijo-äms has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Ipotijo-äms.
Slæ̈rn Ipotijo-äms has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Slæ̈rn Ipotijo-äms has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Slæ̈rn Ipotijo-äms has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Slæ̈rn Ipotijo-äms has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Slæ̈rn Ipotijo-äms has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Slæ̈rn Ipotijo-äms has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Slæ̈rn Ipotijo-äms has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Ipotijo-äms's public wards, blessings, and other arcane systems.
Slæ̈rn Ipotijo-äms has an Scientific Academy which provides higher education in the natural sciences.
Slæ̈rn Ipotijo-äms possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Ipotijo-äms's grid is powered by a boiler and turbine based power plant.
Slæ̈rn Ipotijo-äms's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Slæ̈rn Ipotijo-äms has a first rate hospital which caters to anyone in need of long term medical care.
Slæ̈rn Ipotijo-äms has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Slæ̈rn Ipotijo-äms has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Ipotijo-äms's natural decorations nor waterways.
Slæ̈rn Ipotijo-äms has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Slæ̈rn Ipotijo-äms has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Slæ̈rn Ipotijo-äms has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Life is hard in Slæ̈rn Ipotijo-äms. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Slæ̈rn Ipotijo-äms a notably resourceful and hearty people.
Slæ̈rn Ipotijo-äms's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
In Slæ̈rn Ipotijo-äms rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.
The Fetch near Slæ̈rn Ipotijo-äms are known to be quite timid.
Slæ̈rn Ipotijo-äms's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves orgies to channel Transmutation energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 55
Farmers: 92
Farm Laborer: 135
Hunters: 95
Milk Maids: 67
Ranchers: 35
Ranch Hands: 76
Shepherds: 75
Farmland: 115269 m2
Cattle and Similar Creatures: 7133
Poultry: 85596
Swine: 5706
Sheep: 285
Goats: 57
Horses, Mounts, and Beasts of Burden: 2853
Craftsmen
Arms and Toolmakers: 60
Blacksmiths: 71
Bookbinders: 35
Buckle-makers: 38
Cabinetmakers: 66
Candlemakers: 109
Carpenters: 90
Clothmakers: 79
Coach and Harness Makers: 30
Coopers: 71
Copper, Brass, Tin, Zinc, and Lead Workers: 39
Copyists: 27
Cutlers: 24
Fabricworkers: 57
Farrier: 184
Furriers: 18
Glassworkers: 101
Gunsmiths: 57
Harness-Makers: 27
Hatters: 55
Hosiery Workers: 20
Jewelers: 33
Leatherwrights: 75
Locksmiths: 28
Matchstick makers: 43
Musical Instrument Makers: 43
Painters, Structures and Fixtures: 36
Paper Workers: 41
Plasterers: 37
Pursemakers: 49
Roofers: 28
Ropemakers: 28
Rugmakers: 27
Saddlers: 50
Scabbardmakers: 62
Scalemakers: 30
Scientific, Surgical, and Optical Instrument Makers: 18
Sculptors, Structures and Fixtures: 26
Shoemakers: 26
Soap and Tallow Workers: 103
Tailors: 228
Tanners: 35
Upholsterers: 40
Watchmakers: 41
Weavers: 83
Whitesmiths: 22
Merchants
Adventuring Goods Retellers: 20
Arcana Sellers: 19
Beer-Sellers: 38
Booksellers: 45
Butchers: 77
Chandlers: 69
Chicken Butchers: 80
Entrepreneurs: 29
Fine Clothiers: 77
Fishmongers: 71
Florists: 17
Potion Sellers: 46
Resellers: 114
Spice Merchants: 38
Wine-sellers: 63
Wheelwright: 46
Woodsellers: 27
Service workers
Bakers: 142
Barbers: 121
Coachmen: 41
Cooks: 118
Doctors: 61
Gamekeepers: 43
Grooms: 25
Hairdressers: 92
Healers: 74
Housekeepers: 86
Housemaids: 129
House Stewards: 86
Inns: 26
Laundry maids: 50
Maidservants: 101
Nursery Maids: 50
Pastrycooks: 95
Restaurateur: 124
Tavern Keepers: 109
Specialized Laborer
Ashworkers: 40
Bleachers: 25
Chemical Workers: 16
Coal Heavers: 58
In-Town Couriers: 58
Long Haul Couriers: 62
Dockyard Workers: 59
Gas Workers: 14
Hay Merchants: 23
Leech Collectors: 68
Millers: 64
Miners: 66
Oilmen and Polishers: 43
Postmen: 63
Pure Finder: 38
Skinners: 89
Sugar Refiners: 16
Tosher: 42
Warehousemen: 114
Watercarriers: 62
Watermen, Bargemen, etc.: 86
Skilled Laborers
Accountants: 36
Alchemist: 41
Clerk: 59
Dentists: 29
Educators: 70
Engineers: 43
Gardeners: 29
Mages: 21
Plumbers: 30
Pharmacist: 33
Professors: 12
Scientists: 20
Wizards: 12
Civil Servants
Adventurers: 26
Bankers: 40
Civil Clerks: 64
Civic Iudex: 33
Consultants: 18
Exorcist: 71
Fixers: 33
Kami Clerk: 55
Landlords: 55
Lawyers: 35
Legend Keepers: 48
Militia Officers: 219
Monks, Monastic: 95
Monks, Civic: 92
Historian, Oral: 64
Historian, Textual: 32
Policemen, Sheriffs, etc.: 62
Priests: 114
Rangers: 38
Rat Catchers: 42
Scholars: 43
Spiritualist: 52
Slayers: 16
Storytellers: 111
Military Officers: 101
Cottage Industries
Brewers: 77
Comfort Services: 98
Enchanters: 33
Herbalists: 32
Jaminators: 89
Needleworkers: 92
Potters: 46
Preserve Makers: 86
Quilters: 41
Seamsters: 158
Spinners: 75
Tinker: 31
Weaver: 75
Artists
Actors: 31
Architects: 11
Bards: 43
Costumers: 17
Dancers: 33
Drafters: 18
Engravers: 23
Fine Furniture Carpenters: 13
Glaziers: 30
Inlayers: 27
Musicians: 83
Painters, Art: 14
Playwrights: 31
Sculptors, Art: 24
Wood Carvers: 98
Writers: 109
Produce Industries
Butter Churners: 95
Canners: 79
Cheesmakers: 98
Ice Merchants: 12
Millers: 64
Picklers: 50
Smokers: 36
Stockmakers: 31
Tobacconists: 44
Tallowmakers: 66
10727 of Slæ̈rn Ipotijo-äms's population work within a Foundational Occupation.
575 work in Agriculture
2490 work as Craftsmen
876 work as Merchants
1573 work as Service Workers
1106 work as General Laborers
435 work as Skilled Laborers
1559 work as Civil Servants
933 work in Cottage Industries
605 work as Artists
575 work in Produce Industries
17235 of Slæ̈rn Ipotijo-äms's population do not work in a formal occupation, but do contribute to the local economy. 570 (2%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the early 2nd century, Slæ̈rn Ipotijo-äms was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Slæ̈rn Ipotijo-äms lost 134 people, 206 livestock, and 73 buildings. The conflict ended after roughly 34, when members of Slæ̈rn Ipotijo-äms's militia enacted an operation to deliver a message to another of their nation's army, then reinforce them. The operation was complicated by a natural disaster interrupted the operation, shattering unit cohesion. The conflict ended with the defense of the ruin against a siege, which ended in defeat for Slæ̈rn Ipotijo-äms's forces. The war is remembered in legend by Slæ̈rn Ipotijo-äms's bards, historians, and legend keepers.